Character Design
For
the development of characters in video games, the most significant
element we can use can be taken from classical art and that is the
use of dynamic composition, which is composed of 4 elements:
character shape, character animation, environment shapes and pathways.
There can be a lot learned from classical art, and how it uses
composition to help shape the narratives of painting, these concepts
can be applied visually to games to improve it's design and emotion
involvement. Shapes are important for use as we psychologically interpret them from our first understanding of the world. These forms
can be found in certain archetypes of characters that allow us to
quickly emotionally identify them.
To
create a realistic and emotionally richer narrative, the use dynamic
composition can be applied to other areas of games, such as the camera
movement but also in the levels design and how the player advances
through it. It's with the contrast between the shape of the player
and the shape of the environment do the player gain a basic
understanding of the narrative of the game. The animation of the
character also helps this; character expressing it's thoughts and
motivations instantly appear more lifelike. It's stance and posture
can tell the player a lot about it's emotional state. This is helped
by players can have strong emotional empathy for their on-screen
avatars, which allows game designers to bring more emotional subtlety
to the video game experience through the use of dynamic character
shapes.
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